Wednesday, September 3, 2008

The Quest Continues: Day 1 Synopsis

After a brief hiatus, involving some celebratory beverages, men in disney clothing, and much needed rest, the three brave souls continued their quest of defeating all five Myst games.

We arrived at Myst IV: Revelations. We get taken to Atrus by his daughter (who has a name, but it's pretty much irrelevant I think) to help him release his two crazy sons, who were imprisoned by Atrus 20 years ago for being douchebags. He is clearly against the idea, but he does it for his wife for one reason or another. Of course, he screws up the machine to bring them back, so he sends us to fix it.

On the way, we become the daughter's babysitter. She rambles about bugs and beetles, and we clearly don't care cause we have a waterwheel to activate. Once we do, however, shit goes down, bridges blow up, and we're left finding this silly girl. We eventually discover the two linking books to the sons' prisons. We say goodbye to loved ones, grab a large handful of M&M's, and dive in.

We first find out that the book to the original world was behind bars, so Atrus and co. could visit the sons without them escaping. Well... the bars were broken, and both crazy sons are out and about. Balls...

We then discover a giant wrecked ship and the skeleton of a huge sea monster thing. Balls again... we push on and discover a small hut. After approaching it, this dinosaur-like thing runs out and we get swept up in a gust of wind and parachute into a vast jungle with more of these dinos.

"Great, Myst meets Turok" we all thought collectively. Turns out its a giant island with wolverines, shrieking monkeys, these flying things that eat fish, the dinos, and the one sea monster that is now extinct. We wander around for a couple hours and find nothing but a couple of pillars, some bear traps, and a house we cant get to. We lost Nate on our 3rd trip around the island to sleep/boredom/unparalleled frustration. Eventually we found our way back to the ship and found out the pillars were the key. Using this makeshift map on a sail, we FINALLY find all 5 pillars we need. However...

we don't... know... the effing... order... they go in...

There are 120 possible combinations of these 5 pillars. Obviously we weren't going to do all these, so we thought of every possible way they could be put in order: The location on the map, what the dude said in the flashblack when we looked at it, closing our eyes and guessing. After AN HOUR AND A HALF, we look at the pyramid symbol below the pillars. We then realize each pillar had an animal next to it on the map. It's a food pyramid thing... BALLS

So after 5 hours, we make it to the stupid house and quit cause Nate and I are half dead, and Kyle is delerious from all the candy.

Not to be defeated, we continue our quest tonight (I think...)

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